Showing posts with tag:

Video games

The War for Game Streaming is Here: How Major Tech Companies Are Positioned for Battle

Cloud gaming, game streaming, whatever you want to call it, is now top of mind when discussing how people will be gaming in the future. With Google’s recent announcement of its Stadia game streaming service, and subsequent death of its rumored gaming console, cloud gaming has officially taken the spotlight as the (now validated) future of ...

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Cross-Platform Play: The Berlin Wall of the Video Game Industry

As a gamer from the early days of Nintendo, I have always enjoyed playing video games with friends. The experience improved over the years with additional controllers, split-screen cooperative campaigns, and eventually online multiplayer options. However, with the emergence of online multiplayer on consoles came a great divide: which of the two ...

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Reintegration of the Gaming PC

Over the past few years, there has been a slow transformation happening in the gaming world with the resurgence of PC gaming. As with many things, industries evolve and often experience ebbs and flows as the pendulum swings back and forth. The beginning of “modern” gaming began sometime between the 1970s and 1980s when personal ...

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Late to the Virtual Meeting

Virtual world video games are yet another internet phenomenon that is way out of my grasp. Starting with 1974?s Maze War, countless online societies have developed? including The Sims, Everquest, and Second Life. Since its launch in 2003, Second Life has grown into a community of 13 million ?residents?, larger than the total population of ...

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